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Because of the level's difficulty, the creator published a version of this level that is 75% times slower, making the level's difficulty easier. Players only need to tap only 192 times per minute. However, the camera angles remain the same, and because the level is longer, only a few players can still complete it. |
Because of the level's difficulty, the creator published a version of this level that is 75% times slower, making the level's difficulty easier. Players only need to tap only 192 times per minute. However, the camera angles remain the same, and because the level is longer, only a few players can still complete it. |
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Because of its difficulty, this level has caused |
Because of its nearly impossible difficulty, this level has caused debates around the community. In classical music games, creating this level means creating a "KUSO". However, this level was released in the early days of Dancing Line Fan-made levels, which provided a lot of creativity and technical support from the community. This level has become a turning point and a catalyst that skyrocketed the popularity of Dancing Line Fan-Made levels. Many Dancing Line players were attracted by its difficulty, which in turn increased interest in the development of fan-made levels. |
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