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Translations:跳舞的线年度最佳饭制评选/2022/14/en:修订间差异

来自跳舞的线及其饭制作品Wiki
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The Voting process of this contest will be separated into 2 sections:
The Voting process of this contest will be separated into 2 sections:
* '''Popularity Vote: '''As usual, everyone can participate in this section, in which each one can choose his/her favorite fan-made level. The result of this section will be tallied as the "turnout".
* '''Popularity Vote: '''As usual, everyone can participate in this section, in which each one can choose his/her favorite fan-made level. The result of this section will be tallied as the "turnout".
* '''Jury's Evaluation''':This is a new segment of the Voting process for this year. Jury members that have passed the [[#Jury Registration|Jury Registration]] will each evaluate and rate the quality of each fan-made level from various aspects. The result of this section will be tallied as the "Favorable Rate".
* '''Jury's Evaluation''':This is a new segment of the Voting process for this year. Jury members that have passed the [[#Jury Registration|Jury Registration]] will each evaluate and rate the quality of each fan-made level from various aspects, including theme fitting, scenes, animations, beats’ accuracy, playability, optimization, etc. The result of this section will be tallied as the "Favorable Rate".

2022年12月1日 (四) 10:50的版本

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消息定义(跳舞的线年度最佳饭制评选/2022
本次活动的投票分为2部分:
* '''人气投票:'''与往年一致,此部分投票所有人均可参与,投票者可以在所有参选作品中选择自己最喜欢的16个饭制作品。最终结果记为'''“投票人数”'''。
* '''评审团评价''':这是本年度新增的部分。通过[[#评审团报名]]的评审团成员将针对每个饭制作品,综合多方面因素(包括但不限于主题契合度、布景、动画、踩点准确度、可玩性、优化程度等方面)考量饭制作品的总体质量并进行打分。最终结果记为'''“好评率”'''。

The Voting process of this contest will be separated into 2 sections:

  • Popularity Vote: As usual, everyone can participate in this section, in which each one can choose his/her favorite fan-made level. The result of this section will be tallied as the "turnout".
  • Jury's Evaluation:This is a new segment of the Voting process for this year. Jury members that have passed the Jury Registration will each evaluate and rate the quality of each fan-made level from various aspects, including theme fitting, scenes, animations, beats’ accuracy, playability, optimization, etc. The result of this section will be tallied as the "Favorable Rate".
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