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Translations:轮回/13/en:修订间差异

来自跳舞的线及其饭制作品Wiki
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* Unlike most levels, the font used for the percentage markers in this level is Arial, instead of Caviar Dreams.
* Unlike most levels, the font used for the percentage markers in this level is Arial, instead of Caviar Dreams.
**Among them, a 1 is added next to 0% to form 10% which also serves as a path for the blue line.
**Among them, a 1 is added next to 0% to form 10% which also serves as a path for the blue line.
**60% is a square font, and the box with 6 characters is the entire platform before the leap, and the entire 60% is very large.
**60% is a square font, and the box with 6 characters is the entire platform before the leap, and the entire 60% is huge.
**When the line is flying backwards in the air, the player can see the 50% marker. A horizontal line is added on the 10% marker to become 70%.
**When the line is flying backward in the air, the player can see the 50% marker. A horizontal line is added on the 10% marker to become 70%.
**A circle is added under the 30% clock, and "0%" is added on the right to form 80%.
**A circle is added under the 30% clock, and "0%" is added on the right to form 80%.
**When the green line advances, a few more lines are added to the 70% marker to become 90%.
**When the green line advances, a few more lines are added to the 70% marker to become 90%.
* Because of how the level was programmed, the line is "soft," meaning it can bend, allowing the line to pass some low objects directly.
* Because of how the level was programmed, the line is "soft," meaning it can bend, allowing the line to pass some low objects directly.
* The Samsara was an early fan-made level, and the codes used to make this level were written by RainbowHarry themselves. These codes are not compatible with the levels and games used nowadays, making it difficult to include this level in the collections. [[Dancing Line PC·PE]] has collected this level once. However, the level was buggy that it was eventually deleted. Up till this date, none of the collections includes this level despite it being popular.
* The Samsara was an early fan-made level, and the codes used to make this level were written by RainbowHarry themselves. These codes are not compatible with the levels and games used nowadays, making it difficult to include this level in the collections. [[Special:MyLanguage/DLPC·PE|DLPC·PE]] has collected this level once. However, the level was so buggy that it was eventually deleted.

2023年10月12日 (四) 15:20的最新版本

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* 歌曲作者蒼狼風亞也是DL玩家,在刷YouTube时发现了此关卡,在2018年8月24日到b站原视频下巡礼。此外,在同人群被封前的时期,曲作者在群内。
* 关卡进入金字塔前的最后一次点击常常失效,一般而言少点这一下也算通关。
* 关卡没有死亡判定,出图会无限坠落,而且在坠落时,线不仅会留下线尾,还可以转弯。
* 关卡仅有2分23秒,点击数却达到了惊人的703。
* 关卡中的百分比都不是普通的百分比字体(Caviar Dreams),其中,0%旁边增加了一个1形成10%为蓝线铺路;60%为方形字体,6字的方框是飞跃前的整个平台,整个60%非常大;线在空中倒回飞翔时,可以看到50%,还可以看到10%多了一横变成70%;30%段的时钟下方加了一个圆圈,右侧增加了“0%”形成80%;最后绿线行进时,70%多了几根线,变为了90%。
* 由于判定问题,整个线身变得非常柔软,可以弯曲,撞到较矮的物体可以直接越过
* 本关卡属于早期作品,使用的底层代码由作者自行编写,因而与现在常用的代码模板不兼容。这导致收录该关卡的难度骤增。曾经[[Special:MyLanguage/DLPC·PE|DLPC·PE]]收录过该关卡,但由于诸多影响游玩的漏洞又被迫下架。
  • The musician 蒼狼風亞 is also a Dancing Line player, he discovered this level on YouTube, and later he commented on the video of Bilibili on August 24th, 2018. Besides, the musician didn't quit the QQ Group until the group was accidentally banned.
  • The last tap in front of the pyramid fails from time to time. If you miss this tap, it's still considered as completing the level.
  • Instead of crashing to death with a death screen, the line would always fall if it goes out of the map. Not only would the line continue to lengthen its tail, but it would also turn.
  • The level lasts for 2 minutes and 23 seconds, with the level having 703 taps.
  • Unlike most levels, the font used for the percentage markers in this level is Arial, instead of Caviar Dreams.
    • Among them, a 1 is added next to 0% to form 10% which also serves as a path for the blue line.
    • 60% is a square font, and the box with 6 characters is the entire platform before the leap, and the entire 60% is huge.
    • When the line is flying backward in the air, the player can see the 50% marker. A horizontal line is added on the 10% marker to become 70%.
    • A circle is added under the 30% clock, and "0%" is added on the right to form 80%.
    • When the green line advances, a few more lines are added to the 70% marker to become 90%.
  • Because of how the level was programmed, the line is "soft," meaning it can bend, allowing the line to pass some low objects directly.
  • The Samsara was an early fan-made level, and the codes used to make this level were written by RainbowHarry themselves. These codes are not compatible with the levels and games used nowadays, making it difficult to include this level in the collections. DLPC·PE has collected this level once. However, the level was so buggy that it was eventually deleted.
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