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Translations:轮回/7/en:修订间差异

来自跳舞的线及其饭制作品Wiki
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The level is generally composed of cubes and geometrical shapes. The line skin used in-game is similar to the Dominoes skin in the original game. In this level, the player controls an orange line. Once the line reaches the end, the line teleports back to the start controlling a blue line instead. When the road appears, the player should continue along with the new road.
The level is generally composed of cubes. The line is similar to Dominoes in the Dancing Line. In this level, you should control the red line first, when you reach the end, you would be teleported to the starting point and then you should control the blue one, when the road branches, you are expected to go along the new road to continue. The four phrases of the next section are continued in these places: the fence on the right, the fence on the left, and the ground on the left. In the third section, there are 7 platforms with different routes, which allow the line to teleport from each other. Among them, phrases with the same rhyme share a single platform. In this section, a Gaussian blur filter would affect the camera. In the next section, the camera would be close to the line. The floors are made of a transparent mesh material and would be blown out when the line passed by. In the fifth section, the camera would be nearer, there would be opaque floors appearing while the line passes the transparent floors. Then, the line would pass the new routes in the following: the fence on the right, the fence on the left, and the ground. The line would leap in the opposite direction when getting to the pad. In the seventh section, the line travels in the air. The route is several corners in groups of 4, where you are supposed to tap at a constant speed. After that, the camera would still be in a high position, and the purple line would go to the starting point. When the purple line passed the route where the red line passed, new roads would appear. When the line gets to the end, you would be teleported to the starting point again, then the green line would pass these routes. There would be an inverted route then, you should control the green line to arrive at the pyramid near the starting point.

The next section continues in the following order: (1) the ground on the right, (2) the blue border on the left, (3) the blue border on the righthand side as the orange line, and (4) the ground on the left. Among them, phrases with the same rhyme share a single platform.

In this section, a Gaussian blur filter would affect the camera. In the next section, the camera would be close to the line. The floors are made of a transparent mesh material and would be blown out when the line passed by. In the fifth section, the camera would be nearer, there would be opaque floors appearing while the line passes the transparent floors. Then, the line would pass the new routes in the following: the fence on the right, the fence on the left, and the ground. The line would leap in the opposite direction when getting to the pad. In the seventh section, the line travels in the air. The route is several corners in groups of 4, where you are supposed to tap at a constant speed. After that, the camera would still be in a high position, and the purple line would go to the starting point. When the purple line passed the route where the red line passed, new roads would appear. When the line gets to the end, you would be teleported to the starting point again, then the green line would pass these routes. There would be an inverted route then, you should control the green line to arrive at the pyramid near the starting point.

2022年11月25日 (五) 10:54的版本

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消息定义(轮回
关卡整体基本上由方块组成,玩家操控的线类似于官方的皮肤多米诺骨牌,关卡首先操控红色的线前进,走到道路尽头后被传送回起点,按节奏操控蓝色的线,原先的路线上出现分支时,走上分支路线,进行后续游戏。下一个部分的4个乐句分别在地面右侧路线、左侧栅栏、右侧栅栏、地面左侧路线上进行。第三个部分中,有7个平台,上面有不同的路线,线在其中传送,两个节奏相同的乐句共用了一个平台,其中还有高斯模糊滤镜。下一个部分中视角拉近,路线为网状透明材质,随着线经过而散开。第5个部分,视角再次拉近,网状透明路上有不透明的路随着线的经过而生长。接下来,线先后在新出现的路线的右侧栅栏、左侧栅栏、地面路线上行进,踩到跳板后反方向飞跃。第7个部分,线在空中行驶,路线为每4个一组的点,只需要匀速点击即可。结束后,视角继续保持较高的位置,紫色的线回到起点,走到原先红线走过的路径的尽头后出现新的分支,走到底之后传送回起点,绿色线再次经过这段路径,然后产生一个倒转的分支路线,绿色的线从这里走到起点附近的金字塔中。

The level is generally composed of cubes and geometrical shapes. The line skin used in-game is similar to the Dominoes skin in the original game. In this level, the player controls an orange line. Once the line reaches the end, the line teleports back to the start controlling a blue line instead. When the road appears, the player should continue along with the new road.

The next section continues in the following order: (1) the ground on the right, (2) the blue border on the left, (3) the blue border on the righthand side as the orange line, and (4) the ground on the left. Among them, phrases with the same rhyme share a single platform.

In this section, a Gaussian blur filter would affect the camera. In the next section, the camera would be close to the line. The floors are made of a transparent mesh material and would be blown out when the line passed by. In the fifth section, the camera would be nearer, there would be opaque floors appearing while the line passes the transparent floors. Then, the line would pass the new routes in the following: the fence on the right, the fence on the left, and the ground. The line would leap in the opposite direction when getting to the pad. In the seventh section, the line travels in the air. The route is several corners in groups of 4, where you are supposed to tap at a constant speed. After that, the camera would still be in a high position, and the purple line would go to the starting point. When the purple line passed the route where the red line passed, new roads would appear. When the line gets to the end, you would be teleported to the starting point again, then the green line would pass these routes. There would be an inverted route then, you should control the green line to arrive at the pyramid near the starting point.

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