无编辑摘要
无编辑摘要 |
无编辑摘要 |
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第3行:
* Instead of crashing to death with a death screen, the line would always fall if it goes out of the map. Not only would the line continue to lengthen its tail, but it would also turn.
* The level lasts for 2 minutes and 23 seconds, with the level having 703 taps.
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**Among them, a 1 is added next to 0% to form 10% which also serves as a path for the blue line.
**60% is a square font, and the box with 6 characters is the entire platform before the leap, and the entire 60% is very large.
**When the line is flying backwards in the air, the player can see the 50% marker. A horizontal line is added on the 10% marker to become 70%.
**A circle is added under the 30% clock, and "0%" is added on the right to form 80%.
**When the green line advances, a few more lines are added to the 70% marker to become 90%.
* Because of how the level was programmed, the line is "soft," meaning it can bend, allowing the line to pass some low objects directly.
* The Samsara was an early fan-made level, and the codes used to make this level were written by RainbowHarry themselves. These codes are not compatible with the levels and games used nowadays, making it difficult to include this level in the collections. [[Dancing Line PC·PE]] has collected this level once. However, the level was buggy that it was eventually deleted. Up till this date, none of the collections includes this level despite it being popular.
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